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The Ninja Gaiden collection is a barebones PC port, locked to 60 fps | PC Gamer - millikenthasins46

The Ninja Gaiden collection is a barebones PC embrasure, locked to 60 fps

Ninja Gaiden Sigma
(Image credit: Team Ninja)

Ninja Gaiden: Master Collection is coming to Steam connected June 10th, bringing Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, and Ninja Gaiden 3 to PC first. The developers previously confirmed that the collection would run at upward to 4K and 60 fps, but it's not going to have the extensive graphics options of Team Ninja's fashionable PC game Nioh 2 according to a PC Gamer interview with manufacturer Fumihiko Yasuda.

I asked Yasuda if the Master Collection's Microcomputer port would include features like 120 fps support and ultrawide resolutions. "The Steam rendering doesn't have progressive graphics options, but runs at 1080p, 60fps, and if ironware conditions are met it will automatically run in 4K and 60fps," Yasuda said. "The resolution and FPS may fluctuate during gameplay, and of course to play in 4K players will need to have a 4K TV or monitoring device."

There's another small disappointment for Microcomputer gamers: Yasuda said that the Steam port exclusive works with a controller, and does non have keyboard/mouse support. I think the vast majority of Ninja Gaiden players would prefer to play on a restrainer, in any case, merely it is odd to see a PC embrasure in 2021 without at least cursory keyboard/mouse chromosome mapping.

I hoped to see the Ninja Gaiden: Subdue Assembling support unlocked framerates, but considering the challenges of porting threesome games premeditated for 15-year-old consoles, the 60 fps limit is no surprisal. There is one pillow slip where I actually hoped to see a lower framerate—the amazing stairway fight in Ninja Gaiden 2, which packed so many enemies on screen IT slowed the Xbox 360 to a crawl on release. The slowdown actually made that moment to a greater extent unforgettable, only it was later patterned to run off many smoothly. Unfortunately, I couldn't convince Yasuda to sabotage the Collection's public presentation clean for Pine Tree State.

"Since our concentre is along the high speed action, unfortunately we 'fixed' the Master Collection in that respect...." Yasuda said.

A shame. If modders tackle the Master Collection and find ways to increase the framerate operating room add ultrawide support, maybe they'll also inject an artificial framerate limiter to quicken Ninja Gaiden 2's finest second.

Wes Fenlon

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, merely he'll forever jump at the chance to cover emulation and Japanese games. When he's non compulsively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a trouble), He's probably playing a 20-year-old RPG or close to opaque ASCII roguelike. With a focus happening writing and redaction features, he seeks prohibited person-to-person stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (unfathomed dish, to be specific).

Source: https://www.pcgamer.com/the-ninja-gaiden-collection-is-a-barebones-pc-port-locked-to-60-fps/

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